For Questions Email: Adam@Cipher0.com

LOG 0S

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  • _ARCHITECTURE : Reflection
  • ethos (project) C.A.T.

  • _DESIGN : Experimentation
  • character (science) D.O.G.

  • _ART : Documentation
  • pathos (timeline) P.I.G.

  • _MATH : Observation
  • logos (datum) F.O.X.


    PATH 0S

    ART & DOCUMENTATION

    Portrait Interactive Grid : Personal Articulation Into N⁰ Timeline

    This project investigates generative systems & data connectivity through a web-based platform for digital art dissemination. It incorporates a structured method of capturing expression in parallel with curated, concise literature. The objective is to engage online research methodologies for both personal & collective use, fostering exploratory & critical advancement. The gallery’s title signifies an evolving trajectory as designer, developer, & artist.

     Portrait Interactive Grid : Personal Articulation Into N⁰ Timeline 


    00


    000-template
    0


    Archimedes


    281-212b
    Archimedes

    Leonardo Da’Vinci


    1452-1519
    LeonardoDaVinci

    Mark Twain


    1835-1910
    MarkTwain

    Robert Smalls


    1839-1915
    RobertSmalls

    Marie Curie


    1867-1934
    MarieCurie


    ETH 0S

    Naught 0 : Inference / Deduction

    Process Describe: Digital drawings are produced using a stylus, finger tap technique or scan. Source imagery is often photo-referenced. Initial compositions are created in Paper53, then refined in Photoshop through hue, abstraction, & scale adjustments. Textures & additional detail are applied using various open-source applications & digital art techniques. The process generates multiple re-edits, compiled into a progressive series for viewer exploration.
    Ouput Method: References are systematically presented and organized within an open-variable calculus framework, where variables function as adaptable parameters to model transformations, relationships, & iterative progressions across the work process. This structure is supported by a deliberate page layout designed to optimize pedagogical clarity and outreach potential. Final works are rendered at high resolution & disseminated through C0 for acquisition.

    PROCESS DOCUMENTATION
    What is Naught?
        Naught is a ciphered, generative exploration of amour-propre, using an open-variable framework to model iterative transformations across digital works presenting within a tangible, interactive abstract platform.
    
        Structured through synecdoche, metonymy, and iterative refinement, it invites viewers to engage critically & experientially with the processes of personal growth, artistic development & conceptual evolution through intricately curated node galleries with focus on improving to an N th degree.

    F0 is a Media Company.


    Art & Webpage developed by A. Borchardt @ Fox0rionMedia